{"id":632,"date":"2026-06-21T19:29:50","date_gmt":"2026-06-21T17:29:50","guid":{"rendered":"https:\/\/www.zamboj.com\/?page_id=632"},"modified":"2026-06-21T20:49:45","modified_gmt":"2026-06-21T18:49:45","slug":"4dssey","status":"publish","type":"page","link":"https:\/\/www.zamboj.com\/cs\/projects\/4dssey\/","title":{"rendered":"4DSSEY"},"content":{"rendered":"<p class=\"wp-block-paragraph\"><em>This page is dedicated to updates on the development of a 4-D environment in VR. This project started during my 3-month research stay at the VR\/AR unit under Hannes Kaufmann at TU Wien in 2025.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Log<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The idea is analogy to being part of a 3-D to 2-D perspective painting or video, but one dimension higher<\/li>\n\n\n\n<li>The program is hard-coded in Unreal Engine <\/li>\n\n\n\n<li>The VR environment is projected by 4-D central projection<\/li>\n\n\n\n<li>There are several interactive components: <br>movement of objects inside the 4-D space (selecting object and movement by keys)<br>movement of a visitor in a 3-D projection (user&#8217;s view)<br>movement of the 4-D camera (cyclop&#8217;s eye)<\/li>\n\n\n\n<li>A feature to import Wolfram Mathematica graphical complex (currently a polynomial surface from 4-D), but extendable for any point set<\/li>\n\n\n\n<li>Visibility\/Hide for 1-D, 2-D, and 3-D reference subspaces (axes)<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Possibilities<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>4-D educational game to complete some hyperspatial tasks<\/li>\n\n\n\n<li>a way to interactively project 4-D objects or making animations<\/li>\n\n\n\n<li>creating tools for 4-D modeling<\/li>\n\n\n\n<li>&#8230;  <\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Call<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Any interested geometric enthusiast who can code bigger projects in Unreal can help me to push this to another dimension<\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"<p>This page is dedicated to updates on the development of a 4-D environment in VR. This project started during my 3-month research stay at the VR\/AR unit under Hannes Kaufmann at TU Wien in 2025. Log Possibilities Call<\/p>","protected":false},"author":1,"featured_media":0,"parent":321,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"page-with-title","meta":{"footnotes":""},"class_list":["post-632","page","type-page","status-publish","hentry"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.8 - aioseo.com -->\n\t<meta name=\"description\" content=\"This page is dedicated to updates on the development of a 4-D environment in VR. This project started during my 3-month research stay at the VR\/AR unit under Hannes Kaufmann at TU Wien in 2025. 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